Guns have touchy, individualized recoil and bullet travel time. Damage is modeled differently across the body, limbs, and head. Despite its spacious maps, winning a team duel at short range takes about the same mixture of snap reflexes, aggression, stealth, and peeking ability you'd need on de_dust2. I also like that distributing duties among a three- or four-person squad is itself a skill: hand the scoped Kar-98 to your best shot, and the keys to the Dacia to your daredevil. The breadth of verbs and micro-skills makes PUBG a richer experience over time because it always feels like there's another trick to learn about driving, vaulting, grenading, whatever. That doesn't undercut its status as a skillful shooter, with many merit badges to earn: cartography, looting, boating, tactical driving, parachuting, cross country, sieging, spotting, first aid, airdrop retrieval, boxing. The mindset PUBG cultivates in its players-let's call it 'casually competitive'-may be its biggest achievement. Most people I play with measure success by how much trouble they get into-whether your match generates a good Twitch clip, whether you were able to get revenge on the group that KO'd your friend, or whether you took the opportunity, in a kill-on-sight game, to backflip your motorcycle off a hill at the least appropriate moment. Despite PUBG's booming skirt economy, loot boxes are probably the last thing on your mind.
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